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OOP is dead, long live OOP - 22 Racing Series - GameDev.net

2018/10/18 このエントリーをはてなブックマークに追加 25 users Instapaper Pocket Tweet Facebook Share Evernote Clip

Inspiration This blog post is inspired by Aras Pranckevičius' recent publication of a talk aimed at junior programmers, designed to get them to come to terms with new "ECS" architectures. Aras follows the typical pattern (explained below), where he shows some terrible OOP code and then shows that... 続きを読む

Doom3 is the proof that "keep it simple" works. - Game Programming - Articles - Articles - GameDev.net

2015/04/01 このエントリーをはてなブックマークに追加 11 users Instapaper Pocket Tweet Facebook Share Evernote Clip articles is the Works

Recent Resources How to check that a player's PC meets your requirements Mar 19 2015 02:34 AM | 16 Comments Substance Painter Review Mar 16 2015 10:43 AM | 3 Comments Doom3 is the proof that "keep it ... 続きを読む

Writing Fast JavaScript For Games & Interactive Applications - Game Programming - Articles - Articles - GameDev.net

2014/04/04 このエントリーをはてなブックマークに追加 45 users Instapaper Pocket Tweet Facebook Share Evernote Clip articles

Writing Fast JavaScript For Games & Interactive Applications By Mohsen Heydari | Published Dec 15 2013 12:51 PM in Game Programming Peer Reviewed by (jjd, jbadams, apatriarca) performance optimization... 続きを読む

 
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